Description
There's no classic guided tour here. You don't follow a guide... you follow clues.
Armed with your logbook, you wander the streets of Angers at your own pace, as a team. At each step, you'll observe a detail, understand an element, make a connection. Because in Trako, the answers are never given: they're all around you. Along the way, you'll have to solve riddles, decipher clues and understand a story. Observation, logic and team spirit will be your best allies (and sometimes... a little intuition or pointless debate between teammates). The aim is not just to get ahead, but to understand.










